WHY

Ready for more strategic visual planning

  1. More challenging design problems

  2. Greater ownership + leadership

  3. Already moving beyond execution

  4. Want to move visuals upstream

  5. Natural next step in my growth

  6. Example: We Are — greater ownership after April retired; publication as whole system, not individual spreads

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STRATEGIC THINKING

Look beyond individual deliverable → entire communication

  1. Design supports storytelling, not simply appearance

  2. Think about audience + brand + longevity

  3. Example: We Are

    • Broke publication into recurring/changing components

    • Improved flow + visual system

    • Folios / typography / consistency

    • DevComm + University brand alignment

  4. Example: Penn State Forever

    • Campaign through 2030+

    • Formal donor → student → bus → BJC

    • Needed flexible system, not just attractive mark

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PROJECT MANAGEMENT / COMPETING PRIORITIES

  • Review active projects multiple times/week

  • Follow up on “steady-boil” work

  • Keep schedule organized → room for HOT projects

  • Confirm assets/information first when possible

  • Know what can move vs. what cannot

  • Example: Penn State Health appeal

    • Already compressed timeline

    • Kaitlin + me

    • Couldn't wait for final copy/photos

    • Built structure first → assets arrived → insert/adjust → GO

  • Point: Know the ideal process and when to adapt it

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LEADERSHIP STYLE

  • Adaptive leadership

  • Approachable / positive / calm

  • Read person + situation

  • Meet people where they are

  • Encourage questions

  • Leadership ≠ direct reports

  • Example: Rebecca / Launchpad

    • Didn't assume skill level

    • Informal conversation first

    • Learned what she knew

    • Adapted training → neither overwhelming nor dismissive

  • Example: CAN

    • Production problem → client panic

    • No defensiveness/blame

    • Worked with printer + mediated

    • Used expertise to lead everyone toward solution

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COLLABORATION

  • Different skill sets make work stronger

  • Comfortable contributing AND listening

  • Strong ideas ≠ attachment to own idea

  • Collaboration sometimes needs structure

  • Example: Penn State Forever

    • 3 designers / new territory

    • Sketching → Illustrator → research

    • Concepts exposed weaknesses → iterate

    • Learned from stumbling blocks

    • “Couldn't have happened in a silo.”

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CREATIVE FEEDBACK / DISAGREEMENT

  • Genuinely want feedback

  • Don't make people afraid to critique my work

  • If I disagree → explain WHY

  • Advocate for design decision without getting defensive

  • Difficult feedback → step away

  • Understand perspective → reconsider → respond

  • Sometimes they're right!

  • Point: Goal isn't winning → strongest solution

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PROJECT THAT DIDN'T GO AS EXPECTED / LESSON LEARNED

  • Penn State Forever

  • Successful outcome; imperfect process

  • First major campaign identity for 3-person collaboration

  • Strong opinions / lots of exploration

  • In hindsight → needed clearer framework earlier

  • How evaluate concepts? How narrow? When move forward?

  • Lesson: Good collaboration doesn't automatically happen → sometimes needs structure

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CONFLICT / DISAGREEMENT

  • Advocate for what I believe is best

  • Explain concerns respectfully

  • Once decision made → commit to success

  • Example: Mont Alto training

    • Asked to teach non-designer design/Adobe in 3 hours

    • Unrealistic expectation for both people

    • Design ≠ knowing Adobe buttons

    • Focused limited time on most useful skills

    • Employee left knowing more

  • Point: Can disagree with approach and still commit fully once decision is made

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AREA OF GROWTH / BIGGEST ADJUSTMENT

  • More time on complex strategic projects

  • Less repetitive/day-to-day execution

  • Already capable → adjustment is proportion + focus

  • Excited to think more deeply about visual strategy

  • Someone else will inherit current work

  • Questions / mentoring / encouragement

  • Their successful transition matters too

  • Growth = strategic work + developing others

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DEVCOMM — WHERE CAN VISUAL COMMUNICATION GROW?

  • Bring disciplines together earlier

  • Writers + design + social + data + PM

  • Equal strategic partners

  • Example: President's Report

    • Writers → narrative

    • Social → reels/posts

    • Design → visual thread

    • Web/email/social data → what works?

    • Feed results into NEXT communication

  • “We're all little gears moving the project in front of our donors.”

  • 🔥 “Sometimes designers come to the table during the main course when we should be there for the appetizer.”

  • MOVE VISUALS UPSTREAM

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WHAT DO I UNIQUELY BRING?

  • Great designer + smart strategist

  • Institutional knowledge

  • Design + production experience

  • Adaptive leadership

  • Project management

  • Love of learning

  • Approachable collaborator

  • Strategic visual thinking

  • Know day-to-day design seat firsthand

  • Ready to mentor person who sits there next

  • Move visuals upstream

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WHY SHOULD WE CHOOSE YOU? / CLOSING THOUGHT

  • Already know DevComm + DDAR

  • Proven ability to do the work

  • Ready for more ownership

  • Understand current role AND next-level opportunity

  • Strategic thinking + execution

  • Want to grow within this team

  • “I'm not only a great designer—I'm a smart strategist.”

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QUESTIONS FOR MARK + ANGIE

  • Role: Where can next person grow the position—individually + as teammate?

  • Me: Knowing my work, where would you most like to see me grow?

  • Success: One year from now, what would success in this role look like?

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